Hell on the High Plains

Leaving Hastings
On the route to Julesburg

Start the morning with a round of gambling on the train, Phoebe wins again.

Paddy notices two of our gambling mates walking the train nervously… Paddy goes to investigate and is confronted by Conductor Smith, who he charms into letting him explore the sleeping quarters of the train. Here Paddy and Phoebe meet up and observe from her cabin, while Wu sneaks up and the Judge stays seating watching the second gambler….

The first gambler goes into a car with conductor, but comes out alone, Phoebe approaches under the pretense of asking for another gambling game, he declines but hits on Phoebe. While they’re chatting, Wu clocks him on the back of the head and almost caves his skull in… “Don’t call me moonpie, whiteman”. A Spectacled doctor runs and gets Halloway and conductor and accompanies them back to the scene….

Inside the cabin Wu and Paddy are searching the room for the missing conductor. They find a drop of blood on the floor and windowsill..

We send the conductor and concerned citizen away and the group fills everyone in. The Judge shackles the unconscious gambler, and Phoebe notices five riders on the bluff in the distance from the window. Wu runs off with Halloway’s badge to alert the conductors at the front of the train.

We hear a gunshot from the front of the train and proceed, weapons hot, not sure what we’re walking into. The Judge pulls his knife and gun, walks into a crowded cabin with newly appointed deputies in tow.

Wu, a foreign woman just points to her borrowed badge, repeating ‘Deputy!’. We all notice the train slowing down and five riders now along side. The engine continues down the track, leaving us disconnected, and six men wait in the next car up yelling “It’s a Stick Up”!

Shoot out ensues.

Blood is spilt, fate chips are spent, their leader bleeds out quickly after the whole gang is shaken by Paddy casts a successful confusion bomb. After raiding weapons, we notice that a second engine coupled on the back side of the train, and it starts to pull in the opposite direction. We hear “Mr. Dawes ain’t going to wait, hurry and get it moving”.

3 box cars, two cattle cars, and a caboose are hijacked.

Phoebe is -1

View
Hasting Nebraska
A night of Flames and Fools

A random assortment of surly strangers comes together to investigate a fire on the horizon. After riding out to James Sandhere’s homestead which was set ablaze, our group finds and rescues the son, Connor and wife Jane from a flaming house. After a shoot out with James’ no good brother Bill and his gang, we discover that he’s undead and still alive. Judge Halloway quickly blows their heads off and throws their bodies in the burning house to be done with them once and for all. We head back into town with Shawn Johnson, the Hasting Sheriff (Adam’s County) to drink the horrors of seeing the dead seek revenge.

Halloway and Miliosh with the help Paddy O’Farniture sell the gang’s horses and shooting irons to the barkeep for credit. Halloway pays back Phoebe the money she loaned him earlier for a gambling dept.

Miliosh sees a Confederate spy in a sleeping man in the saloon, but manages to come to his senses before slitting a throat or two.

The train leaves at 7 in the morning, so the group puts Miliosh to bed. We spend the night gambling to get aquatinted with the makeshift posse that helped us save Sandhere’s family.

The bartender strikes up a conversation with Paddy and seeing potential sport, sets up a boxing match on the adrenaline fueled potato eater. The patrons clear the tables as the Bartender gets a big Native American fella, Running Dear to step into the ring. Paddy takes RD in two rounds and convinces the house to double up (everyone doubles down!) and Paddy smashes him in two more hits.

Bets:
Phoebe: 3 buck on Paddy
Judge: 10 bucks on Paddy
Running Dear: 10 bucks on Self
Paddy: 10 bucks on Self

purse: 200 bucks (20% of purse to victor)

Paddy takes his $60 winnings and slips it under the Jail (where the Sandhere’s are staying), with a note giving them the cash to start a new life.

View
Prologue: Envy

5 bad dudes left: 1 at -1, 1 at -3
1 big bad dude left

Ruth at -1
Mikhail shaken
Arlo shaken
Milosh -1

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.